Fuel items are blocks or objects that can be burned for smelting, cooking or for supplying energy to fuel-powered machines (e.g. Digtrons).
Fuels are always required in order to produce a flame. Coal and wooden items are commonly used as fuels. Any fuel can be used to smelt anything as long it is burning long enough. Each fuel has its own duration. Fuels are usually used up when the smelting process starts, but for some special items with higher smelting time might be replaced with a different fuel item.
The following items can be used as fuel. Every item from all the mods installed in the server are listed below, excepting items that are part of the default mod set (they are already listed in the official wiki).
|Item||Burning time (seconds)|
|Bottle of Ethanol||80|
|All-faces Acacia Tree||34|
|All-faces Jungle Tree||30|
|All-faces Pine Tree||26|
|All-faces Aspen Tree||22|
|All-faces Mushroom Tree||22|
|Straw bale (cottages)||20|
|Straw block (cottages)||15|
|Dark straw block||10|
|Rubber Tree Sapling||10|
|Crafting Guide Sign||10|
|Any Wood/Tree Grindings||8|
|Mob Fence Top||2|
|Any Ethereal Bush||1|
|Bundle of random Minegeld notes||1|
Digtron Fuel Costs
The fuel cost of digging is based on the which group the node belongs to. It evaluates the groups in order: cracky then crumbly then choppy. So even if something is in multiple groups and has a higher value for one, its group to the digtron is based on the first group digtron finds. Building has a fixed cost.
The server can configure these fuel costs, but assuming the server uses the default fuel costs:
|Group||Cost per block||Examples|
|cracky||1.0||stone, cobble, stone brick, sandstone|
|crumbly||0.5||dirt, dirt with grass, sand|
|choppy||0.75||tree trunks, wood, cactus|
|all others||0.5||saplings, tree leaves, fruits (leaves have group:snappy)|