Difference between revisions of "Spawn Subway"

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(Previous maps: Nope, this one is from the old linuxworks server)
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'''Spawn Subway''' is the subway network of [[Spawn]], extending to [[Origin]], [[Riverside]], [[Birch Bay]], and many other areas. It has 8 lines and many stations.
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{{Infobox public transit
 +
| image                      = File:Newmap.png
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| alt                        = The newest map, drawn by Blockhead
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| owner                      = [[Ministry of Transport]]
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| area served                = [[Spawn]], [[Origin]], [[Birch Bay]] [[Edenwood]], [[Edenwood Beach]], [[Riverside]], [[Bananame]], [[Onionland]] and outer areas
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| transit_type                = [[Rapid transit]]
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| lines                      = 9
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| stations                    = 115 (plus at least 2 abandoned)
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| daily_ridership            = Too low
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| headquarters                = [[Ministry of Transport]]
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| website                    = [https://wiki.linux-forks.de/mediawiki/index.php/Spawn_Subway You are here]
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| began_operation            = Shortly after the server began
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| vehicles                    = Subway Wagons
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| train_length                = 3
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| headway                    = 2 minutes
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| track_gauge                = {{Track gauge|metre|allk=on}}
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| average_speed              = Too slow
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| top_speed                  = Ok I guess
 +
}}
 +
 
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'''Spawn Subway''' is the subway network of [[Spawn]], extending to [[Origin]], [[Riverside]], [[Birch Bay]], and many other areas. It has 9 lines and 115 stations.
  
 
== Lines ==
 
== Lines ==
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*{{8}} - {{U8S}} to {{U8N}}.
 
*{{8}} - {{U8S}} to {{U8N}}.
  
== Network Map ==
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== Network Maps ==
 
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[https://advtrains.de/linuxworks/sn_main.png Geographic map (old)]
https://advtrains.de/linuxworks/sn_main.png
 
  
 
More network maps can be found at http://advtrains.de/linuxworks/.
 
More network maps can be found at http://advtrains.de/linuxworks/.
 
[[File:Newmap.png|thumb|Blockhead's proposed new map]]
 
  
 
=== Previous maps ===
 
=== Previous maps ===

Latest revision as of 13:46, 13 August 2019

Spawn Subway
The newest map, drawn by Blockhead
Overview
OwnerMinistry of Transport
Area servedSpawn, Origin, Birch Bay Edenwood, Edenwood Beach, Riverside, Bananame, Onionland and outer areas
Transit typeRapid transit
Number of lines9
Number of stations115 (plus at least 2 abandoned)
Daily ridershipToo low
HeadquartersMinistry of Transport
WebsiteYou are here
Operation
Began operationShortly after the server began
Number of vehiclesSubway Wagons
Train length3
Headway2 minutes
Technical
Track gauge1,000 mm (3 ft 3 38 in) metre gauge
Average speedToo slow
Top speedOk I guess


Spawn Subway is the subway network of Spawn, extending to Origin, Riverside, Birch Bay, and many other areas. It has 9 lines and 115 stations.

Lines

Network Maps

Geographic map (old)

More network maps can be found at http://advtrains.de/linuxworks/.

Previous maps

More previous maps are versioned at orwell's repository

History

An old schematic map of the subway system, about 1 month after server launch

The Spawn Subway was the first train service on the Linuxworks Server. In its first working setup (about 1 week after server launch), it featured two lines and 5 stations:

The network quickly expanded, line numbers were assigned incrementally as more lines were opened.

Interlocking

The Spawn Subway uses a "handmade" LuaATC setup to operate trains. Wall signals are used to tell whether a subway train can proceed into the next section. A section starts and ends right after a station. A train frees its current section and blocks the next section in the moment it departs from a station. When there's a diverting junction, one such signal exists per diverting track.

In places where a track crosses another track, one of the stations(typically the one closer to the crossing) gets another signal which is controlled by trains on the other crossing track, passed in as "osig". The train will only depart if both the section signal and the crossing signal are green. This mechanism is also used for single-track lines on the Mountain Railway.

The initialization code can be viewed for reference at [1].

See Also